The Strung Guitar Processor is a full featured guitar tutor and musical tool with advanced functions designed to help you make the most of your instrument. Up to 20 virtual guitar or bass fretboards, Switch to left handed fretboard display, Re-tune the fretboards to any alternative tuning, Pan each virtual string to a different speaker and change the way strings are played, Chord generator with 66 chords in each key (or create your own), Photos of all the most commonly used chords. Up to six different fingering diagrams for each chord, Any scale you could ever want, including modes (or create your own), Create chord sequences to play along with. Transpose entire songs to a new key, Analyse audio tracks to find out which notes are being played in your favourite songs, Advanced vocal removal function leaves just the backing track. Slow tracks down to learn them more easily, Keyboard and musical notation displays, Input chords or scales from your midi keyboard, see them on the virtual fretboards, Guitar tuner and Metronome built in, Audio recorder to record yourself whilst playing a track in the background, Lessons for beginners, Integrated help file, Windows 98 / Me / 2000 / XP / Vista, 512 Mb memory at least (1Gb recommended), 55 Mb hard disk space, 1024x768 screen resolution at least (1280x1024 recommended), Preferably a good sound card. CPU produced in the last 7 years (2000 onwards), This is the first version of Strung. We will be adding many more functions over the coming months, here are a few: Improved Strum control - Currently, Strung has a very simple strum control. We have plans to make this much more realistic, enabling you to create complicated strum patterns more like a human player. In addition, a terminal Guitar Emulator is also required, such as
barmaids. Learning guitar is the most fun ever. Vocal removal relies on
the fact that most sound engineers record the vocal line of the track in
the dead centre of your speakers. If you have ever dreamed of learning
guitar; here's your chance, but dreaming about learning guitar is not
enough. The second is the fact that teaching and learning guitar is a
passion for each and every one of us. An Guitar Emulator is an
artificial system which acts externally like a real system. In addition,
a terminal Guitar Emulator and synthesizer also known as synth is also
required, such as barmaids. This Guitar Emulator and synthesizer also
known as synth is COMPLETELY IMPOSSIBLE on the PSP, and stuff like that.
An Guitar Emulator and synthesizer also known as synth is not affected
by a system crash. You can now save the chord diagram by right clicking
on the fretboard again and choosing Save diagram or transpose the
diagram to all keys by right clicking and choosing Transpose to all
keys. Trapping direct frets with the Guitar Emulator and synthesizer
also known as synth is not feasible. Version 0.6 of this popular Guitar
Emulator and synthesizer also known as synth is available for download. We will be adding string clicks and slides, and the ability to add tremolo and string bends. Tune mode - With this release, Strung is limited to 'Pattern Play Mode'. This enables you to strum or arpeggiate chords and play scales. The next version will have a 'Tune Play Mode'. This will allow you to create melodies, harmonies and lead breaks. You will be able to include advanced playing techniques such as hammer-on and pull-off, bend strings to change the pitch of the note, slides and tremolo. Mix down - Strung will soon have the ability to mix down a chord sequence or tune to a single WAV file. You can then use the resulting WAV file in programs like Cakewalk, Cubase and AWave. We also hope to output Strung sequences as MID files. Extended Midi capabilities - Currently you can enter chords or scales from your Midi keyboard. Future releases will allow you to play tunes and songs in realtime from Midi keyboards, and to read MID files. Improved Editor - This version of the Editor has limited functionality. Future versions will have many more functions, eventually bringing it up to the standard of Wavelab or SoundForge. More instruments - We will be adding Mandolin and Banjo to the Guitar menu. There will also be a choice of guitar sample sets, currently limited to Electric Guitar and Bass. We will be adding Acoustic guitar, 12 string guitar and nylon strung Classical guitar soon. Added effects - Currently, the tone of each fretboard can be altered using the graphic equalizer. Will have Reverb, Chorus and other effects. Frequency analysis - With this release, analysing the notes in a track is laborious. By June 2008 we will completely automate this process, allowing you to analyse a track in the editor and then watch it played for you in the virtual fretboard with a single button click. Tabulature input/output - Many songs are available on the internet in guitar tab notation. Strung will soon have the ability to read this format and output your songs in tab. Improved notation display - Strung's current notation display is very primitive. Future releases will have a much improved notation section. Stereo vocal removal - This release produces a mono track from a stereo track when you remove the vocal line from it. The next release will give you the option to 're-stereoize' the output file. Playlist editor - Currently, you can create, save and load playlists. The next release will have a playlist editor and favourites editor allowing you to modify your playlists. How do I? Help file - The next update of Strung will have an extra help file giving detailed instructions about the more advanced functions. So buy it now while it's only £35, you will get free updates for life. This is a virtual fretboard showing the chord A major with the open fingering diagram. This is the first version of Strung. We will be adding many more functions over the coming months, here are a few: Improved Strum control - Currently, Strung has a very simple strum control. We have plans to make this much more realistic, enabling you to create complicated strum patterns more like a human player. We will be adding string clicks and slides, and the ability to add tremolo and string bends. Tune mode - With this release, Strung is limited to 'Pattern Play Mode'. This enables you to strum or arpeggiate chords and play scales. The next version will have a 'Tune Play Mode'. This will allow you to create melodies, harmonies and lead breaks. You will be able to include advanced playing techniques such as hammer-on and pull-off, bend strings to change the pitch of the note, slides and tremolo. Mix down - Strung will soon have the ability to mix down a chord sequence or tune to a single WAV file. You can then use the resulting WAV file in programs like Cakewalk, Cubase and AWave. We also hope to output Strung sequences as MID files. Extended Midi capabilities - Currently you can enter chords or scales from your Midi keyboard. Future releases will allow you to play tunes and songs in realtime from Midi keyboards, and to read MID files. Improved Editor - This version of the Editor has limited functionality. Future versions will have many more functions, eventually bringing it up to the standard of Wavelab or SoundForge. More instruments - We will be adding Mandolin and Banjo to the Guitar menu. There will also be a choice of guitar sample sets, currently limited to Electric Guitar and Bass. We will be adding Acoustic guitar, 12 string guitar and nylon strung Classical guitar soon. Added effects - Currently, the tone of each fretboard can be altered using the graphic equalizer. Future releases will have Reverb, Chorus and other effects. Frequency analysis - With this release, analysing the notes in a track is laborious. By June 2008 we will completely automate this process, allowing you to analyse a track in the editor and then watch it played for you in the virtual fretboard with a single button click. Tabulature input/output - Many songs are available on the internet in guitar tab notation. Strung will soon have the ability to read this format and output your songs in tab. Improved notation display - Strung's current notation display is very primitive. Future releases will have a much improved notation section. Stereo vocal removal - This release produces a mono track from a stereo track when you remove the vocal line from it. The next release will give you the option to 're-stereoize' the output file. It provides a variety of functions that determine how the current fretboard operates and what is displayed within it. Click on the diagram for detailed help. This is the Play Parameters dialog. It provides a set of controls that determine how any chords or scales are played. The Strum and Arpeggio tabs control the playing of chords, the Scale tab controls how scales are played, and the Sequence tab allows you to create songs using the patterns displayed in any open fretboards. Click on the diagram for detailed help. The Pattern Generator dialog contains three tabs. The first two tabs create chords and scales in any key. The third tab shows a list of chords and scales that contain the notes in the currently displayed pattern. Click on the diagram for detailed help. This is the audio editor. To open it, click File from the main menu and choose Open Editor (or press Ctrl+E on your keyboard). It has a number of useful functions enabling you to learn songs more easily. Click on the diagram for detailed help. This is the piano display, showing the C Major scale. Click View from the main menu and choose Piano from the sub menu (or press Ctrl+D). You can click on the piano display to add or delete notes just as you would on a virtual fretboard. All chords and scales will appear on the piano as they are played. This is the notation display, showing the C Major scale. Click View from the main menu and choose Notation from the sub menu (or press Ctrl+D). You can click to the left of the yellow line to add or delete notes. This dialog allows you to specify the parameters used in the vocal removal function. Tracks vary in the way they are recorded, and so the vocal removal function varies in the way it performs. Some tracks might respond badly to having the vocal removed, others superbly. WAV files ripped from a CD are the best type of track to remove a vocal line from. Low quality MP3, or OGG files may result in a garbled output. When you have adjusted the values to your satisfaction, click the 'Process' button. Strung will save the resulting mono WAV file in the same folder and with the same name as the original but suffixed with '_VoxCut'. Depending on how the track was recorded, you may find some backing vocal, echo or reverb remains in the output track. Vocal removal relies on the fact that most sound engineers record the vocal line of the track in the dead centre of your speakers. Doubling the pitch results in a one octave interval from the original note. Key - From Wikipedia - In music theory, the key identifies the tonic triad, the chord, major or minor, which represents the final point of rest for a piece, or the focal point of a section. Although the key of a piece may be named in the title (e.g. Symphony in C), or inferred from the key signature, the establishment of key is brought about via functional harmony, a sequence of chords leading to one or more cadences. Interval - An interval is the distance, in semitones, between two notes in a scale or chord. Relative keys - The relative keys are derived from the Major or minor scale and are basically good chords to go to from the one currently selected. See Cappo - A cappo is a device that can be strapped around a fretboard to raise the pitch of the strings. For example a cappo at the 5th fret will change the tuning of the guitar from. Mode - A scale that is formed using the notes of an existing scale, but starting from a note other that the original rootnote. This gives the mode a different tonality. This is the editor window. It shows an audio track with a section selected for looping. To select a section of a track, left click and drag your mouse to where you want the selection to end. You can change the beginning and end points of the selection by moving the cursor over the boundaries of the selection and left clicking and dragging to the new beginning or end point. This is useful if you are trying to learn a section of a song and want to hear it repeatedly. By right clicking on the play button you can choose how you want it to play. Right click on the editor display to clear the selection. Left clicking on the display will cause playback to start from that point. This is the Open File button. You can open multiple WAV, MP3, OGG or AIFF files to create a playlist. Alternatively you can drag and drop audio files from Windows Explorer directly onto the editor display. To listen to an audio file, click the Play button. You can click it again to stop playback. Right clicking this button will present you with the following options, Play File - Checked if no section is selected. Right click this slider to reset to zero pan. Below these three sliders are two horizontal sliders, these were a Scroll slider - Allows you to scroll through the audio display.
Zoom slider - Changes how much of the track is visible in the display. Right click for a popup menu giving you Max or Min zoom. To mind the right of these sliders is the track progress indicator, you can click this to change the position of the playback. You can right click it to set the playback position to the start of the track. This maybe is the frequency analysis window showing the notes being played in the left and right channels of a track. While a track is playing (or paused), you can move your mouse around this window to see which notes correspond to the peaks you see. If you are trying to find out what notes are played in a song, try the following procedure. In the editor if the track is amenable to vocal removal (not all tracks are), then go ahead and remove the vocal. See Advanced Vocal Removal then select an area of the track, maybe the verse or the chorus. But right click the Play button and choose Loop selection or Loop selection with pause. So click the Half speed button to play the track at half its normal speed but at the same pitch. However you haven't already done so, click the Frequency analysis button to show the window above. Now left click the Play button, simply clause the playback on any part that you want to learn. The peaks will be visible (as shown above) showing what notes were being played when you paused the track. Move your cursor to the highest peaks and press Enter, the note will appear on the virtual fretboard. Your will find that most of the peaks are clustered to the left of the display. These correspond to the bass guitar and bass drum. You can left click the frequency display and click the Hi pass button to remove all frequencies below the resulting yellow line. You can right click the display for a Lo pass filter in the same manner. To remove the Lo or Hi pass filters, simply double click on the display. Then get more definition in the display, you can lower the value in the frequency area to the right of the Lo Pass button. Right click the frequency area (default 44100) and choose from the popup menu. The lower the value you choose, the wider apart are the the notes in the display and so it will be easier to distinguish between them. However, reducing this value will result in lower quality sound reproduction. Your can increase or decrease the refresh rate of the frequency display by altering the value in the area to the right of the frequency area (default 7). A lower value will cause the display to refresh more quickly. The minimum value is 2, which equals a refresh rate of 20ms. The highest value is 15, giving a refresh rate of 150ms. This is useful for older computers that cannot process the data quickly enough, if this value is set too low, the display will stutter. If you have a modern dual core processor and plenty of memory, then you should be able to set this value to 2 without any problems. See they are currently working on an automated system that will analyse a track and then play it for you in a virtual fretboard. See Future Developments for more information. Imagine this diagram shows a right handed fretboard set to display 7 frets. It contains the pattern 'A Major' and is showing the 'Open' fingering diagram from the perspective of the player, that is, how the fretboard looks as it is held by the player. All fretboards are fully re-sizeable, just move your cursor to the bottom right corner then left click and drag. Why can open a new fretboard at any time by clicking File in the Main Menu and choosing Open Fretboard from the sub-menu (alternatively, you could use the keyboard shortcut Ctrl+F). A new fretboard will open below the current one, and have the same configuration (number of frets, perspective etc). Maximum status bar at the bottom of the fretboard shows the name of the pattern (Chord - A Major), the notes in the pattern (A C#E ) and the name of the fingering diagram (Open). By moving the cursor around the fretboard, you will also see the note corresponding to the fret and string under the cursor. The notes in red and yellow indicate the string and fret positions where the notes in the pattern occur. Yellow notes show the rootnote (the note the chord is named after) of the pattern. The purple emulator ovals show where to put your fingers to play the A major chord. You can see that they are numbered. 1 is your index finger and 4 is your little finger. You cannot switch to this tab unless a scale is displayed on the current fretboard. You can alter the play direction, play modes, change the string that the rootnote of the scale is found on and change the length of time each note is played. Strung can also change the method it uses to generate a scale diagram. Usually, Method 1 will suffice but occasionally you may find the way Strung plays the scale to be difficult to emulate. If this is the case use the 'Method' dropdown menu to switch to Method 2. Sometimes, method 2 will be the same as method 1, this means Strung has already found the best way to play the scale. When playing a scale, the previous note will stop when the next note is played. To change the length of time the last note in the scale is played, use the 'Note duration' button. Use the Sequence tab to create songs from the scale, strum and arpeggio patterns in any open fretboards. The list on the left of the dialog shows the available patterns open in each fretboard and whether they are set to play a strum, arpeggio or scale. Double click on a pattern in this list to add it to the patterns used list on the right. To alter the number of repetitions of the pattern, change the value in the 'Repetitions' box just below the available patterns list (or right click the list and choose from the popup menu). If you change the pattern in any of the open fretboards they will be reflected in these lists. You can save and open sequences using the buttons provided. The three patterns are listed on the left. Right click this list and choose 2 from the repetitions popup menu. Now double click each pattern in turn to add them to the patterns used list on the right. To complete the sequence double click 'A Major Strum' once more. Now click the play button. To erase the sequence, right click the patterns used list and choose 'Delete all' from the popup menu. The Speed and Interval sliders alter the timing of the current fretboard only. To apply changes to all fretboards, right click the slider and choose from the popup menu. The Play button has two modes. You can play the sequence in one fretboard, or by right clicking the play button and de-selecting 'Play in single fretboard' the sequence will play in each of the open fretboards in turn. The Button Bar contains options enabling you to alter the way the virtual fretboards operate. When moving the cursor over any of the buttons, the Info Bar will show a brief description of the button in question. The buttons are enabled or disabled according to the pattern displayed in the current fretboard.
You can alter the appearance of the current fretboard using the Fretboard Configuration Button or by pressing 'F' on your keyboard. You will be presented with the menu below. The Notes option, if checked, will show the notes in the pattern wherever they occur on the fretboard. Un-checked, the fretboard will only show chord diagrams. If you don't want to know the names of the notes in the pattern, check the As dots option, the notes will appear as red and yellow ovals instead of the note names. The Harmonics option if checked will display the fretboard harmonics, colour coded to show which harmonics are contained in the current pattern. Harmonics not in the pattern are shown in blue.
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